(NOTE: Each chapter concludes with a Summary.)
Introduction.
I. PLANNING YOUR PROJECT.
1. Instructional Design 101.
Introducing the ADDIE Instructional Design Model. Exploring Analysis: The A in ADDIE. Exploring Design: The First D in ADDIE. Exploring Development: The Second D in ADDIE. Exploring Implementation: The I in ADDIE. Exploring Evaluation: The E in ADDIE.
2. Assembling the Team and Collecting the Tools.
Assembling the Team. Introducing Tools.
3. Establishing the Course Specifications.
Creating a Specifications Document. Specifying Browsers. Specifying Players. Specifying Bandwidth. Specifying Applicable Web Standards . Specifying the Target Browser Window Size. Specifying Operating Systems. Specifying Supporting Technologies. Specifying Computer Requirements.
II. CREATING A PROTOTYPE.
4. Creating a New Web Site Definition.
Defining Your eLearning Web Site. Exploring the Site Panel and the Site Window. Changing the Current Working Web Site. Creating a Quick Prototype and a Site Map. Adding Design Notes.
5. Defining Cascading Style Sheets.
Using CSS Styles in Dreamweaver. Defining Text Styles. Defining Link Appearances. Redefining Specific Tags with CSS Selectors. Exploring the Anatomy of CSS Styles. Linking an External Style Sheet. Comparing CSS Styles and HTML Styles. Defining Positioning and Layout Styles. Adding Effects in Internet Explorer.
6. Constructing the Interface.
Exploring the Interface. Creating a Layout Table. Using Layers to Position Interface Elements. Adding Buttons for Navigation.
III. INSERTING CONTENT.
7. Building Reusable Templates and Library Items.
Using the Assets Panel. Exporting Your Site Definition. Creating Dreamweaver Templates. Creating a Template-Based Web Page. Creating Library Items.
8. Creating Interactivity with Behaviors and Animations.
Exploring Dreamweaver Behaviors. Understanding Dreamweaver Layers. Swapping Images. Popping Up Messages. Moving the JavaScript Functions to an External Script. Understanding Dreamweaver Animation.
9. Adding Rich Media Content.
Understanding Flash Content. Understanding Authorware Content. Using RealMedia. Checking for Players.
IV. USING COURSEBUILDER.
10. Including CourseBuilder Interactions and Controls.
Exploring CourseBuilder. Inserting a Multiple Choice Interaction. Modifying the Feedback in the Action Manager. Inserting a Drag and Drop Interaction. Inserting an Explore Interaction. Inserting a Text Entry Interaction. Inserting a Button. Inserting a Timer. Inserting a Slider. Using the General Tab.
11. Conquering CourseBuilder's Action Manager.
Working with the Action. Manager Interface. Adding Built-in Actions: Segment, Condition, Else, and Stop. Adding CourseBuilder Actions: Judge Interaction, Reset Interaction, and Set Interaction Properties. Saving a Custom CourseBuilder Interaction to the Gallery.
12. Scoring an Assessment and Hiding the Answers.
Understanding Assessments. Scoring a Single-Page Assessment. Scoring a Multiple-Page Assessment. Hiding the Answers from Learners.
V. TRACKING THE USER.
13. Creating and Tracking a Dynamic Web Site.
Defining a Dynamic Web Site. Connecting to a Data Source. Authenticating Users. Creating a Report.
14. Tracking with Learning Site.
Using Learning Site. Exploring Tracking with Learning Site. Adding Learning Site Administration Files.
15. Using a Learning Management System.
What Is a Learning Management System? Exploring Learning Standards. Developing an eLearning Application for LMS Deployment. Using the LMS. Sending Data Using Knowledge Track.
VI. COLLABORATION AND OPTIMIZATION.
16. Safely Collaborating and Sharing the eLearning Site.
Connecting to a Remote Site. Transferring Your Files To and From the Remote Site. Synchronizing the Local and Remote Sites. Understanding Dreamweaver's Check In/Out System. Using WebDAV and Visual SourceSafe.
17. Using Reports.
Understanding Reports. Exploring the Workflow Reports. Exploring the HTML Reports. Using the Accessibility Report. Using the Site Summary Reports. Saving and Displaying Report Results.
18. Creating Custom Objects and Commands.
Exploring Dreamweaver's Configuration. Creating a Custom Object: An Image with Accessible Text. Modifying an Existing Behavior Dialog Box. Recording Commands. Saving Commands to the Commands Menu.
VII. APPENDIXES.
Appendix A.
Appendix B.